[RETOUR SUR] Intervention de l’équipe numérique d’Intelligence des Patrimoines à la conférence CAA 2019 (Cracovie, 22-28 avril 2019)

Du 22 au 28 avril 2019, Damien Vurpillot et Perrine Thuringer ont participé à la conférence CAA 2019 (Computer Applications and Quantitative Methods in Archaeology Conference) à Cracovie en Pologne pour y présenter les travaux de l’équipe numérique du programme Intelligence des Patrimoines autour de la plateforme de données hétérogènes HéritageS.

Leur présentation, intitulée “From heterogeneous data to heterogeneous public: thoughts on transmedia applications for digital heritage research and dissemination”, portait sur les bonnes pratiques en termes de développement applicatif transmédia dédié à la valorisation des données issues de la recherche sur les patrimoines culturels et naturels.

Plusieurs chercheurs du LAT (Laboratoire d’Archéologie des Territoires), à savoir Xavier Rodier, Olivier Marlet, Elisabeth Lorans, Clément Laplaige et Nathanaël le Voguer, faisaient partie du voyage pour présenter leurs travaux en archéologie.

 

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Résumé de la présentation :

In recent years, we have seen a tenfold increase in volume and complexity of digital data acquired for  cultural  heritage  documentation.  Meanwhile, open  data  and  open  science have  become  leading trends in digital humanities. The convergence of those two parameters compels us to deliver, in an interoperable fashion, datasets that are vastly heterogeneous both in content and  format and, moreover, in such a way that they fit the expectation of a broad array of researchers and an even broader public audience. Tackling those issues is one of the main goal of the “HeritageS” digital platform supported by the “Intelligence des Patrimoines” research program.

This platform is designed to allow research projects from many interdisciplinary fields to share, integrate and valorize cultural and natural heritage datasets related to the Loire Valley. From the valorization perspective, one of our main initiative is the creation of the “Renaissance Transmedia Lab”. Its core element is a website which act as a hub to access various interactive experiences linked to research projects about the Renaissance period: augmented web-documentary, serious game,  virtual  reality,  3D  application.  We  expect  to  leverage those  transmedia  experiences  to  foster better communication between researchers and the public while keeping the quality of scientific discourse. By presenting the current and upcoming productions, we intend to share our experience with other participants: preparatory work and how we manage with researchers to produce, in cooperation, tailor made experiences that convey the desired scientific discourse while remaining appealing to the general public.

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